"Fast-Areas Neon" third Android game in Unity
"Fast-Areas Neon" is an enhanced version of my first Android game, "FastAreas," featuring improved rendering and refined mechanics. Building on the foundation of the original, I focused on elevating the visual and gameplay experience. Apart from the music, which was sourced externally, I independently handled every aspect of development, including 3D modeling, texturing, shader creation, and coding. Additionally, I successfully ported "Fast-Areas Neon" as a homebrew game for the PS Vita, demonstrating my ability to adapt and optimize the game for different platforms. This project not only showcases my technical skills but also my commitment to continuous improvement and innovation in game development.
Back to Top